"With her people's hard-won peace and prosperity threatened, Karan led a fleet into Anomaly space to search for answers. After Karan S'Jet unlocked a vast and ancient hyperspace gate network that opened up the entire galaxy to trade and exploration, humanity began to do pretty well for itself until a darkness known as the Anomaly began to spread out across the cosmos. Not too much is known about Homeworld 3's campaign, which takes place a century after Homeworld 2 and the golden age for humanity that was established in that sequel. For now, this will be a PC-exclusive game. While more real-time strategy games are landing on PlayStation and Xbox consoles, Homeworld 3 won't be one of them when it launches. "Our primary goal is to deliver a Homeworld experience that lives up to the standards set by its predecessors and is worthy of the series' incredible legacy," the studio tweeted. Publisher Gearbox and developer Blackbird Interactive say that they made the decision so that it could deliver a more polished experience and avoid development crunch on the game. Since that announcement back in June 2022. Originally scheduled to launch in Q4 2022, Homeworld 3 was delayed to the first half of 2023 and again to February 2024. Details are scarce on Homeworld 3, but with several developer diaries, trailers, and official details, we've gathered up everything that we know so far. This second sequel to the original 1999 game is being handled by Blackbird Interactive, a studio that earned critical acclaim for its Homeworld prequel, Deserts of Kharak, in 2016. Since then, the game has been mostly in the background of news as development continued on it, but it is scheduled to be out later this year. Originally revealed as part of a crowdfunding campaign on Fig, Embracer Group's acquisition of Gearbox saw the campaign canceled and development continue under more traditional funding models. Blackbird are aiming to release it in February 2024.Homeworld 3 has had a fascinating journey since it was first officially announced. Watching these videos and reading the full developer update makes me realise: maybe Homeworld 3 will be more Homeworld but better looking, and better sounding, but holy heck, what a treat that could be if it's true. You can come into the middle of a conversation as you zoom around a battlefield. Notably, units will talk to each other, not to you as their omniscient leader, and will chatter back and forth about what's happening. This "flavor layer" is designed to humanise your units. Then a second voice will follow, the ship's tactical officer, who will offer "contextual conversational chatter" that will only be heard by players if you've positioned the camera within a certain range. The first is via the ship's commander, who will be "concise, clearly audible from all distance ranges," and will give the player feedback about the situation. When giving units commands in Homeworld 3, they'll vocally respond in two ways. And in each of these environments, the materials of your ships will react with the light with a level of realism that, frankly, feels a bit awe-inspiring (yes, I'm a tad biased here)."Īll of which seems appealing, yet somehow it's the radio chatter that most excites me. You'll command fleets in low orbit above planets, or explore ancient relics floating just above a churning sea of clouds. "But allows us to create levels each with their own unique visual identity and near-photo realism. "In Homeworld 3, you'll fight your fair share of battles in cold, dark space," says the post. It later gives a look at biomes, mothership lighting, nebulae, and all the work that's going into "bringing 'terrain' to space combat" in Homeworld 3. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it.Ī new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication.įirst up, the post gives this extremely brief glimpse of Homeworld 3's cinematics, which are pre-rendered for the first time and feature "fully 3D modelled characters complete with English language lipsyncing." Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs.
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